PORTFOLIO

01—05

Introduction

The portfolio includes two games, two web works from 2023, and university coursework using Blender, Maya, After Effects, and Premiere Pro. Future projects will continue experimenting across media beyond games.

On desktop, click an image to cycle preset positions or drag it; use arrow keys to move and Home to reset. Hover or focus reveals colour.

On desktop, click an image to cycle preset positions or drag it; use arrow keys to move and Home to reset. Hover or focus reveals colour.

01 / 05 2026 Godot game prototype, 3D asset and interface study In development

A full-length long-haired character drawn in pale and mid green stands on the left of a black field
01.01 / APHASIA full-length character study.
A green pixel-art close-up of a long-haired character looking down to one side on a dark blue field
01.02 / Pixelated character close-up study.
Five overlapping pale-green character views on a dark blue field show changes in head and body direction
01.03 / Character direction and expression sequence.
A green title card reads Cartridge 3 and a German sentence, with a central title built from black-and-white geometric letterforms
01.04 / Cartridge 3 title and letterform composition.

CONCEPT

Taking linguistic contamination as its point of departure, the work examines how the term “mad person” is defined.

Open project record
01/05

INDEX

Works index

Title / year / medium / status