In development

APHASIA

Taking linguistic contamination as its point of departure, the work examines how the term “mad person” is defined.

Year
2026
Medium
Godot game prototype, 3D asset and interface study
Tags
game / Godot / 3D assets / interface
Role
To be supplied and verified by the artist
Scale
Digital game prototype; current build not published
Platform
Godot / desktop prototype
Credits
Collaborators and production roles await artist verification
Isometric pixel-art room with a desk, bed, shelves, and acid-green lighting
EMI room asset preview from the APHASIA project repository.

The public APHASIA repository contains Godot scenes, scripts, shaders, audio, and 3D assets. This record combines repository asset previews with the artist-supplied character, letterform, signal graphic, and interface images as its current verifiable production evidence.

Story, complete gameplay, and exhibition specifications remain intentionally unstated until the artist confirms them; a playable build and final project text can be added directly to the content file later.